Hello Artstation !
I am very happy to share my graduation project with you !
The project Hannah Won't Leave was created with 6 very talented friends in New3dge School.
I worked on it as an environment, level art, props and texturing artist.
The game is made on Unreal 4 and took us 8 months to produce.
Here is my second post. I present the level art of the rooms I made during the year.
Each room was thought upstream so that the player will use all the space and explore every corner of the house. Between the past and the present time, I wanted to tell a story behind the aspect and placement of every asset.
I also had a lot of fun creating the credits with unreal sequencer and after effect.
The lighting was made by Aglaé.
Don't hesitate to check out my first post about the architecture and the exterior of the house : https://www.artstation.com/artwork/lRbyLY
In the next and last post, I will show you the props made for the porch, the kitchen, the dining room and the mother's room.
Here you can check our full gameplay : https://youtu.be/adj7pEaQ5ho
Hope you like it !
My amazing team :
https://www.artstation.com/aglae_chalaux
https://www.artstation.com/akiranuko
https://www.artstation.com/pierrelouisrol
https://www.artstation.com/papaseb
https://www.artstation.com/hermes_daf
https://www.artstation.com/herissonlea
Thank you for your support !