Hi everyone !
I am very happy to share my graduation project with you !
The project Hannah Won't Leave was created with 6 very talented friends in New3dge School.
I worked on it as an environment, level art, props and texturing artist.
The game is made on Unreal 4 and took us 8 months to produce.
Here is my third and last post. I present some of the props made for this project.
All the assets are made in 3dsMax and Zbrush, some are midpoly and some are baked. The textures were all handmade on Subtance Painter. I wanted to created as much story telling as possible, by the aspect, colors, wearness and history of the objects.
Don't hesitate to check out my two first post about the architecture and the level art.
Here you can check our full gameplay : https://youtu.be/adj7pEaQ5ho
It was an amazing year, I learned so much and had a lot of fun with my team. I really hope you like it !
My amazing team :
https://www.artstation.com/aglae_chalaux
https://www.artstation.com/akiranuko
https://www.artstation.com/pierrelouisrol
https://www.artstation.com/papaseb
https://www.artstation.com/hermes_daf
https://www.artstation.com/herissonlea
Small assets created for the kitchen